Esports platform partners with AHSAA to offer students school-sanctioned esports, providing access to premier game titles and college scholarship opportunities PlayVS , the c ompany bringing varsity esports to high schools across the country, today announced the start of the Fall 2019 season. Last year, 37 schools participated in the AHSAA, with Hoover’s Spain Park High School (16-2) winning the League of Legends championship and Huntsville’s Grissom High School (27-0) taking home the Rocket League crown. The current waitlist to build an interscholastic esports program with PlayVS is over 13,000 schools long -- 68% of all high schools -- and spans across all 50 US states. This puts esports on par with traditional programs like football, which is available in 14,247 schools. “The AHSAA is looking forward to the 2019-20 Esports season with PlayVS . We are excited to be partnered with a great organization who promotes educational-based opportunities for our student-athletes,” said Marvin Chou, AHSAA Assistant Director who oversees Esports for the member schools. “We are on track to almost double the number of participating schools from our first year. This increase in numbers is proof that we are reaching a group of students that may not be participating in any other traditional sport or activity.” Member schools are embracing the newest AHSAA-sanctioned activity with 414 students participating in AHSAA competition in the first year. “Esports has had a profound impact on our student body and faculty,” said Justin Tolbert, the Esports coach at Baker High School. “Students from all backgrounds are buying into our program, and in the process, creating friendships that they wouldn't normally have. Our faculty has even shown great support for our program, asking students about their matches and offering words of encouragement to us coaches. All of this has contributed to legitimizing our sport and building respect for our students as true athletes.” During the first year of PlayVS’ ‘Seasons,’ esports teams nationwide had an average of 15 players per program, with one in three players participating in their first-ever school activity. More than 70% of the students who participated said they found a community to connect with, and more than 40% plan on using their esports experience to apply for colleges and universities. “It is clear the impact esports has already had on these student-athletes,” said Dr. Clint Kennedy, Director of Education & Acquisition at PlayVS . “We are excited to continue to partner with teachers and schools to empower students to pursue their dreams.” The deadline for schools to register for this upcoming Fall season is October 11th. For more information on PlayVS , please visit https://www.playvs.com/ . ABOUT PLAYVS PlayVS is the premier high school esports provider, in partnership with the NFHS and 17 state associations. Its product is the single destination where players come together to compete, fans gather to spectate and coaches manage their programs. Through partnerships with top game publishers, PlayVS powers inclusive league and State Championship play across the nation. For more information, visit www.playvs.com . ABOUT AHSAA The Alabama High School Athletic Association, founded in 1921, is a private agency organized by its member schools to control and promote their athletic programs. The purpose of the AHSAA is to regulate, coordinate and promote the interscholastic athletic programs among its member schools, which include public, private and parochial institutions. Currently, there are 414 senior high members and 287 junior high and middle school members with more than 113,000 students participating in the program. Major aims of the AHSAA are to serve the needs of its member schools in conducting their interscholastic athletic programs and to assist member schools in reaching the educational objectives as established by the membership and their school systems.